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How are distance learning solutions created?

BY Promoted Content

17th Oct 2022 Life

How are distance learning solutions created?
Educational software offers effective and interactive learning methods.
These learning solutions are ideal for supplementing the teaching provided at school or for distance learning. What do they look like, what are their advantages, areas of their intervention, how does education software development take place? We will answer all your questions in this article.

What is educational software?

Educational software is a computer program or platform dedicated to learning. Its purpose: to facilitate understanding and memorization by offering fun exercises in the form of games. Such solutions cover training programs from kindergarten to higher education. Thus, all students, regardless of age and level of education, can find an educational tool for themselves and use it without problems.
The main strength of educational software: its interactive aspect. Unlike traditional educational materials, they approach the learning process and presentation of material from an interesting angle. In this way, they can offer valuable help to students who face difficulties in acquiring certain knowledge.
From a more general perspective, educational software developed by studios such as Inoxoft effectively complements the learning provided in schools. Therefore, they take an active part in the success of pupils and students. Pleasant design, intuitive interfaces and a radical change of environment can only make learning easier!

Characteristics of good educational software

Good educational software is relevant, intuitive, interactive, and accessible in terms of use.

Real opportunities for support to make progress

Software should adapt to the capabilities of its user and allow him to progress. This progress must be monitored and measured to maintain student motivation. Slowly but surely, the program should accompany the student to his goals, sparking his interest, while providing an entertaining approach. In other words, relevant educational software does more than simply review previously acquired knowledge. It offers support and provides real progress according to the capabilities of its user.

Contribution of new knowledge

Another important aspect is the ability of the software to bring new knowledge. A student can count on this digital medium to reinforce his achievements, but he must also discover new learning to have more skills and better anticipate possible difficulties.

An explanatory concept that is very present

An explanatory concept should also be an integral part of the discipleship program. Indeed, software that simply replaces incorrect answers with correct ones would be counterproductive from a teaching point of view. Comprehensive explanations allow students to understand their mistakes and learn the methods. Understanding your mistake is essential to not repeating it.

Different types of educational software

There are several types of educational software. Some programs are aimed at children from 3 years old. Others aim at higher levels of learning.

Edutainment software

So the software provides learning in the form of games for children of all ages. Specially designed to capture the attention of a young audience, these programs aim to motivate students. They are offered to play in different ways: answer questions, find solutions, look for objects, and more. This type of learning tool is inspired by behaviorism, a well-known learning theory that motivates students by rewarding them for good work. These rewards can take different forms: access to new games, new interfaces.

Educational software

Using this type of illustration software, explanatory diagrams, texts, and questions resemble the visual materials offered by school textbooks. The principle is simple: the student is asked to read the content of the page before answering the questions or solving the exercises. This approach may seem less interactive because it doesn't have as much gamification. This software is based on a cognitive learning method, that is, based on processing, understanding and memorizing new information.

Simulator software

These programs offer a theoretical pedagogical approach and are particularly interesting for acquiring new skills. The user is immersed in an environment close to reality, the purpose of which is to simulate an action to observe its consequences.

The software is aimed at group work

The purpose of this educational software is to allow students to communicate and share a specific field of study. Therefore, the latter are suggested to conduct joint work. They combine their knowledge and analysis to find solutions together. This pedagogical approach allows students to discover the basics of joint work and its particularly enriching aspects.

Tutor software

These pedagogical tools provide learning in the literal sense. Like a teacher, a software tutor has all the knowledge that belongs to a certain field. Thus, it offers personalized support. Specifically, the software communicates with its student.

Hypermedia

Using photos, videos, texts and audio, this educational software invites students to explore the field of study. Thus, they discover new information at their own pace and according to their interests. Gradually, the content arouses their curiosity and makes them interested in other elements.

Exercise software

As the name suggests, these programs only offer exercises. The purpose of this pedagogical tool is to teach and strengthen knowledge and methods. By applying the latter, students gain ease and acquire true mastery.
How to choose educational software?
The choice of training software, be it an application or a platform, should be based on several important criteria. In addition, these criteria are often taken into account when developing one or another type of training software:
  • Educational software is available on computers, tablets and even game consoles. Once you've determined the type of software and subject matter you want to consider, you can make your selection based on these few defining criteria.
  • The student's age and grade level. You need to choose the software that corresponds to the level of the student. Thus, he will be able to easily start and progress at his own pace, following the school program.
  • Ease of use. The interface should be intuitive to avoid difficulties in navigating and understanding the instructions. It will be better for the student to start work if the software is simple and understandable.
  • Interactive aspect. The more interesting the software, the more receptive and motivated the student will be.
  • Nice graphics. To make learning enjoyable, software design must be attractive. Sounds should be of good quality, and video content should guarantee good definition.
As you can see, training software is very popular these days and comes in quite a few forms. And there is something to choose for your own education or, perhaps, even to create something similar.
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