Why does digital ownership and game preservation matter?
BY READERS DIGEST
26th Feb 2024 Life
5 min read
Modern gaming sits on a crossroad of turning mostly towards digital ownership formats, but with physical game falling out of favour, game preservation is becoming increasingly important
The video game industry is fast moving and quick to
adapt to the times and zeitgeist of society. The trend now is towards streaming
content and owning digital copies. However video game historians and longtime
gamers alike have been sounding the alarm for what this means for physical
games and ownership of digital games that can easily be de-listed or pulled
from digital stores.
What is game preservation?
If you’re clued into gaming and have been a gamer for
a while, you’ve probably already seen the changing tides over the decades from
game cartridges to discs and in more recent years to fully digital versions of
games. Said digital versions only exist electronically, though are usually tied
to a gaming account (eg a personal Steam or Xbox account). Physical games exist
in the real world, they sit on your desks or tables and unless you sell them
will always exist, though physical games aren’t immune to access issues either
and a study from the Video Game History Foundation found that a massive 87 per cent of classic games
can’t be accessed.
The accessibility of modern games is a bit of a
paradox. On the one hand it’s easier than ever to play games from a generation
or two ago, with backwards
compatibility on an Xbox Series X for instance, but at the
same time it’s easier than ever for companies to pull servers of older games or
remove them entirely from gaming stores.
And due to their nature, once digital games are gone,
they’re gone forever, unlike physical games. Game
preservation as a movement aims to preserve games of this
nature so they can be accessed in the future. And for game publishers and
studios, doing so will prevent people having to pirate and emulate games as the
only other means to play them—this is particularly done with older Nintendo
games, much to the company’s annoyance.
Why preservation matters
The question of whether this matters may be asked and
it’s a fair one, but in an age of streaming and digital “ownership”, as
consumers we may want to look more into the entertainment we consume and what
we really “own”. Despite being seen as a niche hobby in the past, video games
have been legitimised in popular culture in the last 20-25 years and are now
very much seen as mainstream and normal. Video games are not just rising in
popularity as a pastime but in terms of careers—with avenues
like games journalism, animators, software developers, and several other
internal industry roles. There are also public-facing roles like professional
gaming or being a full-time game
streamer.
As far as gaming goes, the industry can be prone to
moving quickly and not preserving cultural touchstones—important and popular
games that naturally fall out of the spotlight over time. Ecosystems and
platforms get moved on from but preserving game titles can be seen as something
of importance, allowing newer generations to play classic games they previously
had no access to.
Older games can also act as a source of inspiration,
entertainment and a part of culture. As generations of people can attest to
having game consoles handed down to them as they grew up, with modern game
consoles and digital games, this may well start to become a thing of the past
if older games start being removed altogether from digital stores.
The state of video game archiving
The video game industry is still one of the more
recent global industries, existing as we know it only since the 1980s. In that
time, there have been several generations of game consoles, handhelds and tens
of thousands of games. Preserving video games is an understandably huge task
that does take a lot of effort but it is something that the industry should be
looking into if gamers and their satisfaction remain a priority.
The unexpected reality is that the issue of access
doesn’t apply exclusively to retro games and certain titles from ten years ago
or even more recently can and have been disappearing completely. Studios do
regularly take down game servers or de-list them from digital stores entirely,
with studios like
EA being quite notorious for doing this. Here is a list
of de-listed legacy Ubisoft
games from recent years as an example.
One thing that studios can do is remake their older
games for modern consoles, as developer Capcom has been
doing with the popular Resident Evil franchise. But
naturally not every studio may be interested in investing time and money in
doing this, and may favour making sequels to build on successful series or
entirely new games to appeal to more people.
There are a few video game archivists that out in the
world that exist solely to preserve games as best as they can, including the Video
Game History Foundation. Aiming to advocate for preserving games, educate on
gaming history and physically preserving games and consoles.
What the future holds
The video game industry as an ever-changing and fast-evolving
medium faces uncertain futures over game budgets, sustainable growth and
profits. However, game preservation for the moment remains a firmly backseat
issue. Preservation is indeed underway with certain organisations and movements
but we may still be some way from preserving game history and specific titles
on an industry-wide scale.
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